Fixed a one-second freeze while watching with Pre-analysis on: beat detection now runs in the background instead of locking up YouTube
Fixed mid-song stutter in Beat It Up!: YouTube had started blocking our background workers, so Drum Learning quietly fell back onto the page and stole frames — it now runs in its own extension frame
Judgment and combo text are pre-rendered instead of re-blurred every frame, and note sprites are built before the first note, so play stays smooth
v0.3.2 2026-10-26
Beat It Up! charts read the song like a human charter: notes land on its real accents, quiet bars breathe, fills get their runs, the melody steers your feet, lyrics join the groove, and every chart ends on the song's own last hit
New in setup: drop the lane strip to the bottom (notes fall) or keep it on top (notes rise), and the 4K default keys moved to D F J K
Play feels smoother everywhere: all the heavy listening moved off your screen's main thread — no more mid-song or end-of-song hitches, even on older laptops
Charts build faster and the game adapts itself: weak machines get a lighter show automatically, while the chart itself stays untouched
v0.3.1 2026-10-25
Beat It Up!: the second half of a song keeps its energy — later verses and choruses are no longer thinned out, and the peak stays the most intense part
Beat It Up!: richer 4K patterns, keyboard-only jumps such as ↓+↑, and spins, orbits, hold-and-tap moves and gallops placed on the music's own beats
Beat It Up! 4K: hold patterns in verses and choruses (Medium and up) — hold one arrow while tapping the others, holds that hand over from ← to → with taps in the middle, and overlapping holds on keyboard
Talk clips (podcasts, lectures, vlogs) whose beat can't be found now start Watch & Play instead of the "BPM analysis was interrupted" manual setup; pre-analysis no longer retries a video it already gave up on
W A S D work as 4K keys alongside the arrows; the key hint follows your mode and your own key bindings
The 5K centre pad shows a star instead of SPACE; in-popup confirm dialogs replace browser pop-ups
Ranked boards for the new charts are separate; 0.3.0 scores keep their own boards
Beat It Up!: notes land on the beat again — hits that used to arrive a half-beat early now step onto their own beat (steady 8th streams stay)
Beat It Up! on a dance pad (Easy/Medium): far fewer two-foot jumps, none on back-to-back beats, and jumps now walk across the pad like your feet do
Beat It Up! follows a lead instrument (like the piano) the way it follows singing; when nothing clearly leads, notes keep to the drums instead of a made-up pattern
Every clip opens on its own pattern — no more identical first bar — and ballad charts stay loose and fun
Optional 808 clap in Settings (classic stays the default); held notes tap quieter repeating claps
The newly tuned Beat It Up! charts rank on their own boards
v0.3.0 2026-10-25
Beat It Up!: a lane rhythm mode next to Audition — 4K (arrows) or 5K (with a centre lane), played on the keyboard, numpad or a USB dance pad
Song-story charts: notes follow the vocals and melody, sections build up and the chorus peaks
Genre-aware arrangement (dance, ballad, rock and more; nearest family when unsure)
Each difficulty covers a range on a chart level (Lv) scale; hold notes and jumps
Drum Learning listens while you play either mode and improves the song's Beat It Up! chart; RETRY uses the improved chart right away
Watch & Play: talk clips (podcasts, lectures, vlogs, news, live streams) get relaxed keys at a steady tempo, no score saved
Single, faster loading after LET'S PLAY with one progress bar and tips
Rebind Beat It Up! lane keys in the popup's KEYS tab
3-2-1 count-in before the first note
Ranked online boards per layout, difficulty and input; every score is re-checked from its replay on the server
Scoring ruleset v1: accuracy-based score and grades, AP / GFC / FC badges; seeks or speed changes make a run unranked
Fixes to song entry and outro handling
v0.2.9 2026-10-22
ESC leaves AudiTube at any stage; leaving the video closes it too
Chrome can install extension updates: the idle offscreen document closes and the extension reloads when quiet
v0.2.8 2026-10-21
The picked difficulty is highlighted exactly and no longer gets disabled
v0.2.7 2026-10-21
Leaderboards keep one board across the scoring window change
v0.2.6 2026-10-21
New Normal game mode: Level 6-9 and Finish Move, no Crazy Time
Beat sync setting, tighter judgment windows and a leaner settings UI
Better beat phase detection on songs with loud off-beats
Runs the player seeked through are rejected; unverified scores expire
Removed the MAPS tab and the beatmap editor
v0.2.5 2026-10-18
Share the Game Clear screen over the clip's thumbnail
Scoreboard folds on Game Clear and unfolds on retry
v0.2.4 2026-10-18
Every game starts with the scoreboard expanded
YouTube ads are left untouched: the game pauses and hides while one plays
v0.2.3 2026-10-18
UI language setting, translations and bundled fonts
"Rhythm Game" naming in every locale
Ghost Bot race shows on the LOCAL board as soon as PLAY is pressed
v0.2.2 2026-10-18
Leaderboards split by difficulty; fixed turn pacing
v0.2.1 2026-10-18
Korean and Japanese locales
v0.2.0 2026-10-18
Difficulty BPM presets, translations and bounded local storage
v0.1.9 2026-10-18
Scoreboard stays clear of the arrow capsule at any player size
Board scores count up with an animation
v0.1.8 2026-10-18
Ghost race, awards, sharing and gameplay polish
v0.1.7 2026-10-16
Fixed a stale friends list and BPM overrides from saved settings
v0.1.6 2026-10-16
Ready intro, song panel, scrolling live board and clean song titles
v0.1.5 2026-10-16
Fixed a stuck "network disabled during gameplay" lock
v0.1.4 2026-10-16
Scoring v4: 8 KEY doubles the level score
v0.1.3 2026-10-16
Scoring v3: flat reverse bonus, Finish Move bonuses and the Crazy Gauge